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'2D RIG TEST'

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A small animation made in 2023, testing the different shapes and forms that my rig for my character, Okoto, can take, mostly focusing on the hands and reach that it can take. This including stretching, jumping up and down and trying to make said animations be as fluid and lifelike as possible.

This was shortly after I had finished learning the fundamentals of rigging in Toon Boom Harmony, such as deformers and the skeleton's placement and management, and using those skills learnt in practice to prepare for projects that were going to shortly begin at the time, such as my project, 'Okoto Ookii Vs. The World'.

BEHIND THE SCENES

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